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Georgia 4-H Activity & Awards Guidebook
Cloverleaf Project Achievement:

Cloverleaf Project Objectives
updated 8/1/2013

Eligibility Rules

  • Participants must be 4-H members during current year and enrolled in 4-H Enrollment for the county of competition.
  • Participants must be at least 9 years old on January 1 of the current 4-H year & must not have completed the 6th grade on January 1 of the current 4-H year.   For clarification, check eligibility information.
  • Presentations to be given at  District Project Achievement (DPA) should be related to a 4-H project or activity being worked on by the 4-H member.  Presentations should be presented at the assigned time and location and in the 4-H'ers county's assigned district.
  • Participants can participate for awards in only one project at District Project Achievement during the 4-H year.
  • 4-H'ers who have been named district winners as a Cloverleaf 4-H member are not eligible to participate in the same project area again as a Cloverleaf  4-H member. Although project competition is divided by grade, 4-H'ers may not compete in the same project at a different cloverleaf grade level should he/she placed first in that project as a cloverleaf the previous year. For example, a 1st place winner in 5th grade Dog Care is not eligible for competition in 6th grade Dog Care.

General Information

  • A county may bring up to four (4) Cloverleaf 4-H'ers in a project to DPA as long as at least one 4-H'er is in the 6th grade. If no 6th graders are competing in the project, a county may only bring three (3) 4-H'ers.  A project includes both 5th & 6th graders.  So a county may bring four total 4-H'ers in 5th & 6th grade 4-H'ers in a project in any combination as long as one is the 6th grader or three total 5th gradersEXCEPTION: Only three (3) 4-H'ers from the same county in any grade combination may compete in the Foods LAB projects due to the lack of space. 
  • Each 4-H'er  will compete against all 4-H'ers in the competition in the project area including those from his/her county.
  • Presentations will be limited to a maximum of six minutes. Exception: Performing Arts  presentations are four (4) minutes maximum.
  • There is a five minute setup time limit for presentations. The 4-H'er may use assistance as necessary to set up within the five minute limit. The limit begins once the previous presenter has cleared away his or her materials. 
  • Live animals including small animals such as fish, hamsters and hermit crabs and live insects are not permitted at Cloverleaf Project Competition. 
  • Firearms and like weapons including but not limited to loaded or unload firearms, mace, box cutter, explosive devices including bullets and stun guns, razors, guns or replica of guns, chemical sprays, razor blades, darts, ammunition of any type, pellet or BB gun, night stick knife of any type or size, stink bomb\pipe bomb, fireworks of any type, any homemade bomb or smoke bob, martial arts devices, paint bombs, any item that releases a spray, foam, smoke, gas, fire or odor, fuses for explosive devices, fighting chains, metal or brass knuckles, pen style laser pointers or any item not allowed by a school district are not allowed to be used as visual aids in any 4-H presentations.  
  • Cloverleaf projects may not use any appliance with a blade for a presentation (including a food lab). This includes blenders, food processors, hand choppers or craft tools.
  • Technology such as videos, slides and computers  can be used in Photography & Communications & Computer Information Technology projects only.  4-H'ers must provide their own equipment for such technology including projectors, players, screens, extension cords, screens, etc. Please note the room may not be completely dark and presentations must be given the room assigned.    4-H'ers are responsible for setting up and removing all equipment and should do so in the 5 minute set up time. 4-H'ers may have assistance.
  • Any project may make use of multimedia audio devices such as mp3 players and other playback devices.
  • Foods Lab Projects (Food Fare & Between Meal Snacks ) are the only projects in which food preparation should take place during project achievement competition.  Other Foods Projects are illustrated talks and not the appropriate avenues for food preparation to be demonstrated.
  • 4-H'ers are encouraged to create their own visuals. However, there are no restrictions on how a 4-H'ers visuals including posters are made or by whom. Visuals are judged on their contribution to the presentation. NOTE: Visuals are not allowed in the Public Speaking project.
  • Any educational handout provided by the contestant must be adequate quantity for each person in the presentation room. Contestants may not give judges a gift or sample of the project work. This rule does not apply to dishes sampled by judges in the foods lab projects.
  • Cloverleaf Project Achievement competition ends at District Project Achievement.

                                

PROJECT ACHIEVEMENT PROJECTS & OBJECTIVES

presentations are illustrated talks using the general scorecard unless indicated

Agricultural Awareness
4-H'ers may explore aspects of agriculture gaining a basic understanding of: the importance of agriculture in providing life sustaining food and fiber for the world's people and the many careers available in the field of agriculture.

Archaeology
4-H'ers may explore aspects of archaeology learning more about the human activity in the past including artifacts, architecture, tools, clothing and culture.

Arts
4-H'ers may explore aspects of art and develop skills in art including various art forms such as visual arts such painting, sculpting, printmaking and drawing.  Art may include information about various artists, genres of art, or art from different times in history.  The better understand Arts versus Crafts check the Leisure Education page. 

Beef
4-H'ers may explore aspects of beef cattle and the related industries, including breeding, feeding, production, by products and end products. 4-H'ers are not required to own an animal to participate in the project.

Between Meal Snacks- Lab (1 hour)
4-H'ers may explore skills in good health including understanding the foods which should be eaten each day, planning  a menu using the MyPlate.gov and identifying snacks that contribute essential nutrients - not just empty calories.

4-H'ers will plan and bring a partial daily menu including a dinner meal and a snack and prepare the no-cook (no-bake) snack food from this plan.The no cook snack must be prepared in the one hour time allotted including setting up, preparation of the dish, display and clean up.  Ingredients for recipe prepared must be measured on site during competition. Ingredients that will be peeled, chopped or cut, however,  must be prepared at home and brought to the contest ready for use as knives are not allowed at cloverleaf 4-H competition.  4-H'ers should display the snack.  4-H'ers will provide all food and equipment needed; be dressed appropriately with closed toe shoes and hair net. 4-H'ers will be scored on management and food preparation techniques; serving prepared snack appropriately; knowledge of foods, nutrition and meal planning exhibited in discussion with judges.

Bicycle
4-H'ers may explore aspects of cycling including the recreation and health applications achieved by cycling, the rules of the road pertaining to bicycle driving, and knowledge of bicycle safety, care and maintenance, 

Cat Care
4-H'ers may explore  sound cat care and management practices including feeding, care, handling and grooming, basic first aid and simple treatments for cat ailments not requiring veterinary attention. Cat ownership is not required

Clothing and Textiles
4-H'ers may explore aspects of clothing and textiles including determining clothing needs, developing consumer skills in purchasing clothing and textile items, care of clothing and textiles, history of various textiles and clothing styles as well as personal appearance and grooming skills.

Communications
4-H'ers will explore aspects of communication including but not limited to visual, verbal and written communication.  4-H'ers may consider communication skills, barriers to communication, methods of communication, historically significant events in the field.  4-H'ers may use technology in supporting this presentation area but must provide all of the equipment necessary for a video, computer, or other technological presentation.

Companion Animals
4-H'ers may explore  sound pet care and management practices including feeding, care, handling and grooming, basic first aid and simple treatments for pet ailments not requiring veterinary attention. Animal ownership is not required for the project.  4-H'ers making presentations concerning Dogs, Cats or Rabbits should not present in Companion Animals.

Computer Information Technology
4-H'ers may explore aspects of technology as it relates to computers, smart phones, web-based technology, robotics, gaming systems or other computer systems.

Crafts
4-H'ers may explore aspects of crafts and develop skills in creating craft projects such as recycled crafts, repurposed items, clay or t-shirts projects.  The better understand Arts versus Crafts check the Leisure Education page.
 
Creative Stitchery
4-H'ers will explore the basics of sewing and construction including pattern selection, tools and equipment and techniques. 4-H'ers will prepare a garment or item that includes a seam, finish, and fastener in the one item. Items may include, but are not limited to, a pillow, purse, duffel bag, apron, shorts, skirt, or any other item.  4-H'ers will be asked questions relative to selecting and sewing their item or garment.

Dairy and Milk Science (including Milk Goats)
4-H'ers may explore aspects of dairying and the related industries, including breeding, feeding, production, by products and end products of dairy cattle and milk goats. 4-H'ers are not required to own an animal to participate in the project.

Dairy Foods
4-H'ers may explore the role that milk and other dairy foods play in health, the relationship of milk and other dairy foods to the food groups in the MyPlate.gov, the basic nutrients available from dairy foods and the skills needed to prepare dairy food dishes, and how dairy foods fit into a daily food plan including basic nutrition information.  Preparation of a dish is not appropriate in this project. 

Dog Care and Training
4-H'ers may explore sound dog care, training and management practices including feeding, care, handling and grooming, training, and basic first aid and simple treatments for pet ailments not requiring veterinary attention. Animal ownership is not required for the project.  

Entomology
4-H'ers may explore insects, including how to identify insects, life history of various insects, habits of insects and how to control insects with insecticides in a safe manner.

Environmental Science
4-H'ers may explore aspects of the environment and the  the importance of conserving and reusing the earth's natural non-renewable resources including air, soil, minerals, water, energy sources and certain plant and animal species. 

Flowers, Shrubs and Lawns
4-H'ers may explore aspects for flowers, shrubs and lawns in home environment including selecting, planting, caring for, controlling insects and maintaining flowers, flower beds, shrubs, and lawns.

Food Fare (EFNEP) Lab (1 hour) *
4-H'ers may explore skills in good health including understanding the foods which should be eaten each day, planning  a menu using the MyPlate.gov and identifying snacks that contribute essential nutrients - not just empty calories.

4-H'ers will plan and bring a partial daily menu including a dinner meal and a snack and prepare the no-cook (no-bake) snack food from this plan.The no cook snack must be prepared in the one hour time allotted including setting up, preparation of the dish, display and clean up.  Ingredients for recipe prepared must be measured on site during competition. Ingredients that will be peeled, chopped or cut, however,  must be prepared at home and brought to the contest ready for use as knives are not allowed at cloverleaf 4-H competition.  4-H'ers should display the snack.  4-H'ers will provide all food and equipment needed; be dressed appropriately with closed toe shoes and hair net. 4-H'ers will be scored on management and food preparation techniques; serving prepared snack appropriately; knowledge of foods, nutrition and meal planning exhibited in discussion with judges.

* Any youth participating in the project must be certified as eligible Eligibility forms may be found here.

Food for Fitness (EFNEP) *
4-H'ers may explore basic nutritional and health practices as related to caloric intake, exercise, foods and nutrition.
Preparation of a dish is not appropriate in this project.
* Any youth participating in the project must be certified as eligible Eligibility forms may be found by clicking here.

Food for Health and Sport
4-H'ers may explore basic nutritional and health practices as related to health, disease prevention, and sports performance including food selection, energy and fluid needs, and role of nutrition for athletes.  Preparation of dishes not appropriate in this project. 

Food Safety and Preservation
4-H'ers may explore food safety and preservation practices related to handling and storing food safely to prevent food borne illness; principles of food safety and sanitation; preservation of foods including drying, canning, and freezing. 

Forest Resources and Wood Science
4-H'ers may explore aspects of forestry and wood science such as identification, selection, protection, and arrangement of  forest woodlands for conservation purposes or income. Displays and information concerning the crafting of wood items such as birdhouses, and what-nots are not part of this project. 

Fresh Water Fish and Shellfish
4-H'ers may explore aspects of farming of fresh water fish and fresh water shellfish.  Fresh water fish and fresh water shellfish refer to those fish and shell fish that live in fresh water such as lakes and rivers as opposed to marine animals.

Fruits, Vegetables and Nuts
4-H'ers may explore aspects for fruits, vegetables and nuts including selecting, planting, cultivating, controlling insects & disease, maintaining and preparing for market.

General Recreation
4-H'ers may explore aspects of social recreation including areas such as collecting, hobbies, social dance and travel. Click here  for categories

General Science
4-H'ers may explore aspects of life, physical and earth science and the important role science plays in our life. 

Geology
4-H'ers may explore aspects of the t the earth, its structure, its development, and its history, including rocks and land formations.

Health
4-H'ers will explore aspects of desirable personal and community health habits including areas such as disease prevention, scientific understandings of health and disease, or areas of modern medicine. 

Herpetology
4-H'ers will explore aspects of herpetology, the branch of zoology concerned with the study of amphibians including frogs, toads, salamanders, and newts and reptiles including snakes, lizards, turtles, terrapins, tortoises & crocodiles; identify habitats, life history, dangers too, and other information concerning environments of animals in this category. By definition, herpetology excludes fish and should not be included in this project.

History
4-H'ers will explore historical figures, events, architecture, clothing or figures that have significant impact. 

Horse
4
-H'ers may explore aspects of equine and the related industries, including breeding, feeding, production, by products and end products. 4-H'ers are not required to own an animal to participate in the project.

Housing, Equipment and Environment
4-H'ers may explore aspects of housing and the environment including construction and maintenance principles, organization and arrangement, household equipment, and personal space. 

Human Development
4-H'ers may explore aspects of human social, mental, physical and spiritual development. 

Interior Design
4-H'ers may explore aspects of interior designing include the selection, arrangement and care of furnishings, accessories and interiors

International
4-H'ers may explore aspects of  another country's culture, traditions, festivals/celebrations, geography, population, religions, education, foods and language.

Marine and Coastal Ecology
4-H'ers may explore aspects of marine and coastal ecology including different forms and habitats of as well as conservation practices.  Marine ecology refers to salt water life forms and coastal ecology are those life forms whose habitats are the coast.  

Outdoor Recreation
4-H'ers may explore aspects of leisure activities that  take place in the out of doors  but do not include competitive sports.  Such activities may include hunting, fishing, rock climbing, etc. Click here for categories

Outdoor Survival Skills
4-H'ers may explore  practices and principles of outdoor survival  such as the understanding of the basic elements of personal or group survival including mental attitude, shelter, water, food, fire, safety and techniques like tool construction.

Paleontology
4-H'ers may explore aspects of paleontology, the study of prehistoric life through fossil record; identify habitats and an understanding of what paleontologists do and about prehistoric life.  

Performing Arts - General
4-H'ers may explore aspects of performing arts expressing originality and creativity in skills in various performance areas. 4-H'ers in performing arts general will present a talent that includes multiple performance skills such as singing and playing and instrument, or dancing, or monologues other performance talents.  Soloists and instrumentalists  compete in another category. A short introduction is required and included in the time limit.
Click here for categories

Performing Arts - Instrumental
4-H'ers may explore aspects of performing arts expressing originality and creativity in skills in various performance areas. 4-H'ers in performing arts instrumental will  playing an instrument. Accompaniment may be used but must not be played in the same melody as the soloist and should be complementary of the piece performed.  Pianists are required to use the provided piano and may not have accompaniment to their performance. A short introduction is required and included in the time limit.Vocal performance may not accompany an instrumentalist.Click here for categories.

Performing Arts - Vocal
4-H'ers may explore aspects of performing arts expressing originality and creativity in skills in various performance areas. 4-H'ers in performing arts vocal will sing. Accompaniment may be live or recorded.  A short introduction is required and included in the time limit.Click here for categories.

Photography
4-H'ers may explore aspects of photography such as applications of photography as a hobby and a profession, developing a working knowledge of the mechanics of a camera, basic ideas of picture composition and outdoor lighting, and photo stories. Videos, slides,and computers may be used. 4-H'ers must provide their own slide projector, video projector, computer screen,extension cord, etc.

Plants, Soils and Fertilizers
4-H'ers may explore aspects  of agronomy  practices and farm management principles including but not limited to crop improvement, soil and fertilizer, crop and weed study, pasture, farm management, etc.

Pork Production
4-H'ers may explore aspects of swine and the related industries, including breeding, feeding, production, by products and end products. 4-H'ers are not required to own an animal to participate in the project.

Poultry and Egg Science
4-H'ers may explore aspects of poultry science and the related industries, including breeding, feeding, production, by products and end products and marketing. 4-H'ers are not required to own an animal to participate in the project.

Public Speaking
4-H'ers may develop skills and know-how in collecting, organizing, and presenting available information on a given topic in the form of a speech or talk. 4-H'ers  will present a six minute speech on any subject that is be a positive expression, original speech and in the vocabulary of the 4-H'er.

Rabbits
4-H'ers may explore sound rabbit care and management practices including feeding, care, handling and grooming, raising, and basic first aid and simple treatments for pet ailments not requiring veterinary attention. Animal ownership is not required for the project. 

Safety
4-H'ers may explore aspects of safety including personal, home, auto and other areas of safety considering recognition of hazards, solutions to correct hazards and reduction of accidents and injuries. 

Science of Engineering & Mechanics
4-H'ers may explore aspects of engineering and mechanics including principles of chemical, civil, electrical, and mechanical engineering, design and development of structures, machines and engines, safe practices and energy efficiency as it relates to systems.

Sheep and Meat Goats
4-H'ers may explore aspects of sheep and meat goats and the related industries, including breeding, feeding, production, by products and end products. 4-H'ers are not required to own an animal to participate in the project.

Sports
4-H'ers may explore aspects of leisure activities that are individual and competitive team sports including the history of, famous players, rules for and safety in such sporting activities.Click here for categories
 
Target Sports
4-H'ers may explore aspects of the target sports (firearms, precision air, and archery.) including safety, proper shooting techniques, parts, care, accessories, terminology, and history. 

Time and Money Management
4-H'ers may explore aspects of time and money management as it relates to values, goals, decision making and resources.  Time and money management may include management of personal finances or time or considerations for businesses or others in relation to time and money management. 

Veterinary Science
4-H'ers may explore aspects of veterinary science as it relates to anatomy, diet,, habitat, disease, parasites and veterinary care of all animals including pets, large animals and zoo animals

Wildlife
4-H'ers may explore aspects of wildlife including different forms and habitats of as well as conservation practices for and protection of different species.  

Workforce Preparation & Career Development
4-H'ers may explore aspects of workforce development and career choices including what people do in their jobs, factors that influence career decisions, career development skills as well as workforce practices. 

Georgia 4-H Activities & Award Guidebook webpages coordinated by Jenny Jordan (jwj4h@uga.edu)
 

The University of Georgia and Ft. Valley State University, the U.S. Department of Agriculture and counties of the state cooperating. The Cooperative Extension Service offers educational programs, assistance and materials to all people without regard to race, color, national origin, age, sex or disability. An equal opportunity/affirmative action organization committed to a diverse work force.